Rony Abovitz

Businessman

Nationality: American Born: Unknown

Alan Alexander Milne, better known as A. A. Milne, was an author and poet from England, who was particularly famous for being the creator of the character Winnie the Pooh. Milne was educated at the University of Cambridge and initially worked as a playwright; however it was as the writer of Winnie the Pooh in 1926 that he became famous. It was followed up by The House at Pooh Corner two year later. Other than that, he was a prolific writer who wrote children’s short story and poetry collections, newspaper columns, plays and had also been a columnist for the popular magazine Punch.
South Florida's international connections mean there's a different kind of innovation here. We're able to intersect with a lot of brilliant people who are not associated with Silicon Valley.
We want to bring people back to normal human social relationships. Your digital stuff can be there, but it doesn't have to take over your whole world.
What I like about South Florida is there's a good quality of life here; the cost of living is much lower than Silicon Valley.
We want the digital world to bend to your physical life, your real emotional life as a person, and we don't want you to bend to computers.
Playing games is the dessert. Our real market is people doing everyday things. Rather than pulling your mobile phone in and out of your pocket, we want to create an all-day flow; whether you're going to the doctor or a meeting or hanging out, you will all of a sudden be amplified by the collective knowledge that is on the web.
We believe the future of computing should be natural.
With Magic Leap, your brain doesn't distinguish what's real and what's Magic Leap. Because as far as your brain's concerned, it is real.
For cool things to happen, you have to get out of your comfort zone.
When you are doing something neat, and you're doing it with neat people, and there is that convergence, something amazing will happen.
We treat human biology as our center point. Everyone already has a head-mounted display. It's your head!
I hope to build not the largest film and media studio in the world, but perhaps one of the coolest and also the most inclusive.
In our industry, there are so many competing companies and games, and they have people constantly out spying on competition. For example, Valve in Seattle tries to keep their location a secret.